ABC Carnival '74 Across the Board Baloney Bamboozle Be What You Want Beat The Genius Beat The Odds (1962) Beat The Odds (1975) Bedtime Stories The Better Sex The Big Money The Big Payoff Big Spenders Blank Check Body Language Body Talk The Buck Stops Here Bullseye Call My Bluff Card Sharks (1996) Casino Caught in the Act Celebrity Billiards Celebrity Doubletalk Celebrity Secrets Celebrity Sweepstakes Chain Letter (1964) The Challengers (1974) Change Partners Child's Play The Choice Is Yours Combination Lock (1996) Comedy Club Concentration (1985) The Confidence Game Cop Out Countdown (1974) Countdown (1990) The Couples Race Crossword Decisions, Decisions Dollar a Second Duel in the Daytime The Fashion Show Fast Friends $50,000 a Minute Finish Line (1975) Finish Line (1990) Get Rich Quick Going, Going, Gone! Head of the Class High Rollers Hollywood Squares (1965) Hollywood Squares (1985) The Honeymoon Game Hot Numbers Hot Potato House to House How Do You Like Your Eggs? Jackpot (1984) Jeopardy (1977) Jokers Wild Jumble Key Witness Keynotes (1986) King of the Hill Let's Make a Deal (1963) Let's Make a Deal (1990) The Love Experts M'ama Non M'ama Match Game (1962) Match Game (1973) Match Game (1990) Match Game (1996) MatchGame (2008) Mindreaders Missing Links Monday Night QB Money Words Money in the Blank Moneymaze Monopoly (1987) Nothing But the Truth Now You See It (1986) Oddball 100% PDQ Party Line People On TV Play For Keeps Play Your Hunch The Plot Thickens Pot O' Gold Pressure Point The Price Is Right (1972) Pyramid (1996) Pyramid (1997) A Question of Scruples Quick as a Flash Razzle Dazzle Riddlers Run For The Money Says Who? Scrabble (1990) Second Guessers Second Honeymoon Sharaize Shoot for the Stars Shoot the Works Shopping Spree Show Me Showoffs Simon Says $64,000 Question (2000) Smart Alecks Smart Money Spellbinders Spin-Off Split Decision Star Cluster Star Play Strictly Confidential TKO Talking Pictures (1968) Talking Pictures (1976) Tell It to Groucho Temptation (1981) $10,000 Sweep Three of a Kind Tic Tac Dough Tie-Up Top Secret Twenty One (1982) Twenty Questions Twisters Up and Over The Waiting Game We've Got Your Number What Do You Want? What's On Your Mind Wheel of Fortune Whew! Whodunit Whose Baby Wipeout Word Grabbers Write Your Own Ticket You Bet Your Life (1988) You Bet Your Life (1991) You're Putting Me On Show a Random Pilot Show Unreviewed Pilots Bob Stewart Flow Chart | BullseyeProducer: Barry-Enright Host: Jim Lange Announcer: Jay Stewart Taping Info: 1979 Made it to Air: Yes, it had a two year syndicated run from 1980 until 1982. For the last half of the second season, only celebrities played. Availability: It's on the trading circuit. With Barry-Enright now having a stable one-two punch with Joker's Wild and Tic-Tac-Dough, they tried to put a third one on the air with Bullseye. As an interesting twist, the bonus game could produce an unlikely $1,000,000 prize. Jim Lange is rescued from Chuck Barris hell to host this game. Also, on this pilot is future Tic-Tac-Dough writer Scott Wyant playing one of the contestants. Like the game that made it to air, a player pressed a plunger which produced two categories, each with its own dollar value (either $100 or $150) and a contract length (either 2, 3, 4, 5 or an user-defined length). A player chose the category and then attempted to answer the questions in their contract. Each successful question added the money to the pot, while an incorrect question shifted control to the other player. When the contract was completed, the player could either choose to bank the money and lose control to the other player or risk the pot and keep on going for another category/contract combination. Successfully banking $1,000 won the game for the player. The bonus game was different than the version that eventually made it to air. Like every other Barry-Enright bonus game, it was completely random. The winner pressed the plunger, and hoped to not hit a lightning bolt. For every successful spin doubled the money the player won from the main game, but a lightning bolt caused the player to lose all the money, including the main game win. At the beginning of the game, the player learned whether s/he would receive three spins, four spins, five spins or an unlimited amount of spins. The player could stop before his/her spin total was exhausted. Stations in the early 80's were desperately looking for five-a-week strips, so this certainly fit the bill. It wasn't that much of a game, since viewers stayed away, even if they tried the always-destined-to-fail-adding-of-celebrities. The only way I think you could improve this game is by having the questions be progressively harder in the contract. Since these questions were at The Joker's Wild level, they were answered correctly 80% of the time, sapping away any chance at true drama.
This pilot has been viewed 19269 times since October 6, 2008 and was last modified on Dec 12, 2009 14:46 ET |