![]() ABC Carnival '74 Across the Board Baloney Bamboozle Be What You Want Beat The Genius Beat The Odds (1962) Beat The Odds (1975) Bedtime Stories The Better Sex The Big Money The Big Payoff Big Spenders Blank Check Body Language Body Talk The Buck Stops Here Bullseye Call My Bluff Card Sharks (1996) Casino Caught in the Act Celebrity Billiards Celebrity Doubletalk Celebrity Secrets Celebrity Sweepstakes Chain Letter (1964) The Challengers (1974) Change Partners Child's Play The Choice Is Yours Combination Lock (1996) Comedy Club Concentration (1985) The Confidence Game Cop Out Countdown (1974) Countdown (1990) The Couples Race Crossword Decisions, Decisions Dollar a Second Duel in the Daytime The Fashion Show Fast Friends $50,000 a Minute Finish Line (1975) Finish Line (1990) Get Rich Quick Going, Going, Gone! Head of the Class High Rollers Hollywood Squares (1965) Hollywood Squares (1985) The Honeymoon Game Hot Numbers Hot Potato House to House How Do You Like Your Eggs? Jackpot (1984) Jeopardy (1977) Jokers Wild Jumble Key Witness Keynotes (1986) King of the Hill Let's Make a Deal (1963) Let's Make a Deal (1990) The Love Experts M'ama Non M'ama Match Game (1962) Match Game (1973) Match Game (1990) Match Game (1996) MatchGame (2008) Mindreaders Missing Links Monday Night QB Money Words Money in the Blank Moneymaze Monopoly (1987) Nothing But the Truth Now You See It (1986) Oddball 100% PDQ Party Line People On TV Play For Keeps Play Your Hunch The Plot Thickens Pot O' Gold Pressure Point The Price Is Right (1972) Pyramid (1996) Pyramid (1997) A Question of Scruples Quick as a Flash Razzle Dazzle Riddlers Run For The Money Says Who? Scrabble (1990) Second Guessers Second Honeymoon Sharaize Shoot for the Stars Shoot the Works Shopping Spree Show Me Showoffs Simon Says $64,000 Question (2000) Smart Alecks Smart Money Spellbinders Spin-Off Split Decision Star Cluster Star Play Strictly Confidential TKO Talking Pictures (1968) Talking Pictures (1976) Tell It to Groucho Temptation (1981) $10,000 Sweep Three of a Kind Tic Tac Dough Tie-Up Top Secret Twenty One (1982) Twenty Questions Twisters Up and Over The Waiting Game We've Got Your Number What Do You Want? What's On Your Mind Wheel of Fortune Whew! Whodunit Whose Baby Wipeout Word Grabbers Write Your Own Ticket You Bet Your Life (1988) You Bet Your Life (1991) You're Putting Me On Show a Random Pilot Show Unreviewed Pilots Bob Stewart Flow Chart | The Confidence GameProducer: Heatter-Quigley Host: Jim McKrell Announcer: Kenny Williams Taping Info: October 28, 1976, NBC Burbank #3 Other Pilots: No Made it to Air: No ESP was a hot concept in the 1970s. Many of the major production houses gave it a shot, whether it was Jack Barry's Blank Check, Goodson-Todman's Mindreaders or this effort from Heatter-Quigley. The patron saint of the Pilot Light, Jim McKrell, is your host in this test of figuring out what people you have never met knows. In the main game, four players are seated in a semi-circle, each with their own podium. On the podium are two hidden buttons and a non-hidden phone. Yep, a phone. It's like Donato's Pizza now has a home game. Each player is asked a question from McKrell while the phone receiver is planted on his ear. They can press a button and be given the answer, or they can choose to go it alone. The other players then guess whether that player got it on their own ("knew it") or didn't ("got help"). The one player then gives an answer, and if they're correct, they get $100 for every player they were able to fool into thinking they knew it or not. In the first round, the two male players each were able to fool two of their fellow contestants, and tied at $200 each. The tiebreaker consisted of one of the players hearing a question, with the other guessing "knew it" or "got help". One player was able to successfully bluff the other, and moved on to the "Challenge Round". The champion and the winner of the main game face off in the Challenge round, there was a money tower with values of $50-$75-$100-$200-$300-$400-$500-$1,000-$1,000 (yep, 2 at $1,000). A question is asked, and the champion may try to answer for $50. If he declines, the challenger then may try for $75, and then the champion at $100, and so on until someone decides to answer the question. If they're right, they get the money, otherwise, $300 is given to the opponent. The round continues until someone amasses $1,000 or two minutes elapses. This round went like this:
For the second Challenge Round, the money tree increased to $300-$400-$500-$1,000-$2,000-$3,000-$5,000-$5,000, with the incorrect answer penalty increasing to $1,500. The target in this round was $5,000 or two minutes, and the winner also received a new Chevrolet-Heatter-Quigley Vega. It was unclear if this higher total was for just the Friday show or for the second round on every show. The game had some nice elements, but the presentation and scoring system botched any chance of it being successful. In the second main game, the first player was able to fool all three players, meaning the other players only had a hope of tying. The scoring system should have been $75 for each successful fool, and $50 for each successful guess. This would have eliminated ties and kept players in the game longer. The screen indication of "Got Help" in full Tempest-style vector graphics was incredibly cheesy. The challenge rounds lost all level of suspense with the hokey stare-downs. A picture of the ticket for the pilot can be found on Dixon Hayes' Classic Squares site here. This pilot has been viewed 12905 times since October 6, 2008 and was last modified on Jan 09, 2010 13:05 ET |